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61 lines
2.1 KiB
61 lines
2.1 KiB
import type { IAnimation } from '@antv/g';
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import type { AnimationContext, AnimationEffectTiming } from '../animations/types';
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import type { ID, Point } from '../types';
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import type { RuntimeContext } from './types';
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export declare class Animation {
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private context;
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constructor(context: RuntimeContext);
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private tasks;
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private animations;
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private getTasks;
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add(context: AnimationContext, callbacks?: AnimationCallbacks): void;
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animate(localAnimation?: AnimationEffectTiming | boolean, callbacks?: AnimationCallbacks, extendOptions?: ExtendOptions): IAnimation | null;
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/**
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* <zh/> 推断额外的动画样式
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*
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* <en/> Infer additional animation styles
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* @param context - <zh/> 动画上下文 | <en/> Animation context
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* @param options - <zh/> 扩展选项 | <en/> Extend options
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* @returns <zh/> 始态样式与终态样式 | <en/> Initial style and final style
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*/
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inferStyle(context: AnimationContext, options?: ExtendOptions): [Record<string, unknown>, Record<string, unknown>];
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stop(): void;
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clear(): void;
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/**
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* <zh/> 释放存量动画对象
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*
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* <en/> Release stock animation objects
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* @description see: https://github.com/antvis/G/issues/1731
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*/
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private release;
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destroy(): void;
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}
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interface AnimationCallbacks {
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before?: () => void;
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beforeAnimate?: (animation: IAnimation) => void;
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afterAnimate?: (animation: IAnimation) => void;
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after?: () => void;
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}
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interface ExtendOptions {
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/**
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* <zh/> stage 为 collapse 时,指定当前展开/收起的目标元素及其后代元素
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*
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* <en/> When the stage is collapse, specify the target element and its descendants to expand/collapse
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*/
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collapse?: {
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target: ID;
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descendants: ID[];
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position: Point;
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};
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/**
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* <zh/> stage 为 expand 时,指定当前展开/收起的目标元素及其后代元素
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*
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* <en/> When the stage is expand, specify the target element and its descendants to expand/collapse
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*/
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expand?: {
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target: ID;
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descendants: ID[];
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position: Point;
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};
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}
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export {};
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